The Checkpoint is an educational game on the refugee crisis produced by Zavod Martin Krpan and the Walnut Grove Group. Supported by the US Embassy Ljubljana.
Contact us for more information on educational games and The Checkpoint project at
Žiga Novak
+386 31 834 513
ziga@martinkrpan.org
GAME BIO
Methodology: edu-larp (educational live action role playing)
Game world: Crisis Country, High Seas, Border Area, The Promised Land
Target groups: primarily high school students, youth camps and the general public
Educational goals: awareness, change of perspectives
Authors: Žiga Novak, Tjaša Sterle, Bernard Šutič, Luka Jare, Ben A. Morrow
Groups and characters (up to 30 players)
4 different refugee families – making difficult decisions on how to survive and enter the Promised land.
The government- trying to control the exodus and ensure political stability
Special characters – doctors, journalist, lobbyists – influencing the government
2NPCs- smuggler and border guard – running the show
Timeline (ideal)
45 min introduction
15 min warm up
60 minute game time
15 min initial debrief
45 min deep debrief